Order by the year each player joined the Orlando Magic. You place all 52 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Magic players make up this deck, each to be placed by the year he joined Orlando. Most cards include a position below the name. You open with a single player on the timeline, year visible. Then it's card by card: decide which gap he belongs in and put him there. A right answer reveals his year; a wrong answer still puts him in the correct spot but costs one of three lives.
Orlando is a young franchise, born as an expansion team, so the whole deck sits in the modern game. Its story has a pattern: more than one era built around a dominant center reached the Finals, and rebuilds followed each time, leading to the current young core. The labels are spread fairly evenly across positions. Role players from the rebuilding stretches are the hardest cards to place.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 28 of the 52 cards you might be dealt, with 24 more in the deck. Their values stay hidden until you place them.
































