Order by year of first publication. You place all 51 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
The cards are science fiction and fantasy novels, each with the author printed below, and you order them by year of first publication. One novel starts on the timeline with its year showing. Each new card goes into the gap you choose. Choose right and the year appears; choose wrong and the book still lands in its true spot, costing one of three lives.
The books run from the Victorian adventure writers and early dystopias through the golden age, the New Wave, cyberpunk and epic fantasy to the space operas and genre crossovers of recent years. Some authors appear more than once, and their careers spanned long stretches. Books that feel modern because of a recent screen adaptation are the most common mistake.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 21 times. An average run places 3.5 cards, and 54% of all placements land in the right spot. Nobody has placed every card yet.
The cards players get wrong most often:
Here are 28 of the 51 cards you might be dealt, with 23 more in the deck. Their values stay hidden until you place them.



































