Order by the year each chain was founded. You place all 49 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Burger joints, pizza places, doughnut shops and coffee houses: each card is a food chain, with where it started or what it first sold printed under the name. You're ordering them by the year each chain was founded. One chain is on the line to start with its year showing. Slot every new card into the gap you think is right. Correct picks reveal the founding year; incorrect ones still put the chain where it belongs and cost one of three lives.
Roadside stands, drive-ins, franchises, coffee roasters and fast-casual spots all show up, roughly tracking how eating out has changed. The postwar boom is packed, with chains launching almost on top of each other. Big global names can be younger than small regional favorites. The founding town printed on the card is fun to read, but it rarely decides a close call.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 74 times. An average run places 2.8 cards, and 48% of all placements land in the right spot. Nobody has placed every card yet.
The cards players get wrong most often:
Here are 28 of the 49 cards you might be dealt, with 21 more in the deck. Their values stay hidden until you place them.