Order by the year each was completed. You place all 79 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Buildings, bridges, canals, towers and monuments from around the world are on these cards, with the city or country printed below each one. The aim is to order them by the year each was completed. One landmark sits on the line from the start with its year showing. For every card you draw, pick the gap where it belongs. Get it right and the completion year appears; get it wrong and it still goes to its true place, costing one of your three lives.
Ancient and medieval monuments share the deck with steel towers, glass museums and stadiums, so the span is enormous. Big projects are tricky because many took generations to build, and the card counts the year they were finished, not started. The location is a handy hint, though most great cities mix very old and very new. Expect the most pressure around the age of skyscrapers and giant engineering works, where completions pile up.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 37 times. An average run places 4.6 cards, and 61% of all placements land in the right spot. Nobody has placed every card yet.
The cards players get wrong most often:
Here are 28 of the 79 cards you might be dealt, with 51 more in the deck. Their values stay hidden until you place them.