Fullmetal Alchemist: Brotherhood plot events

Put these Fullmetal Alchemist: Brotherhood moments in the order they happen in the story, from episode 1 to 64. Flashbacks go where they fall in the timeline, not where they air. You place all 60 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

Fullmetal Alchemist: Brotherhood plot events
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Put these Fullmetal Alchemist: Brotherhood moments in the order they happen in the story, from episode 1 to 64. Flashbacks go where they fall in the timeline, not where they air. Drag or tap it onto the line
Fullmetal Alchemist: Brotherhood
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Fullmetal Alchemist: Brotherhood
60
Cards
3
Lives per run
sequence
Ordered by
Cards only
Card reveal

How to play the Fullmetal Alchemist: Brotherhood plot order game

Each card is a moment from Fullmetal Alchemist: Brotherhood, and the goal is to put them in the order they happen in the story. The show has no seasons, so each card is labelled with the block of episodes that shows it, such as Episodes 1-13, and backstory told in flashback carries a · flashback tag. One moment starts on the line. Place each new card before, after or between the ones already down. A correct call reveals its spot; a miss slides the card into place and costs one of your three lives.

Flashback cards go where they fall in history, not where they air, and this story reaches back a long way: an ancient kingdom, a recent war and the brothers' own childhood all come before the opening episode. After that, the early blocks hop from town to town, while the later ones pack battle after battle into a single day, so cards from the last block bunch tightly. The cast also splits between Central, Briggs and the east for long stretches, so keep track of which group a moment follows.

What's in the deck

Here are 28 of the 60 cards you might be dealt, with 32 more in the deck. Their values stay hidden until you place them.

  • The Dwarf in the Flask wipes out Xerxes and makes Hohenheim immortal Episodes 40-52 · flashback
  • The brothers try to bring their mother back with alchemy Episodes 1-13 · flashback
  • Ed and Al hunt down the Freezing Alchemist in Central Episodes 1-13
  • The brothers learn Shou Tucker turned Nina into a chimera Episodes 1-13
  • Scar shatters Ed's automail arm in the rain Episodes 1-13
  • Marcoh's notes show the stone is made from human lives Episodes 1-13
  • Al confronts Ed about whether his memories are real Episodes 1-13
  • Izumi learns her students tried human transmutation Episodes 1-13
  • Bradley slaughters Greed's chimeras in their hideout Episodes 14-26
  • Ling Yao collapses from hunger in Rush Valley Episodes 14-26
  • Mustang appears to burn Maria Ross to death Episodes 14-26
  • Mustang burns Lust to death Episodes 14-26
  • Winry points a gun at Scar Episodes 14-26
  • Gluttony swallows Ed and Ling Episodes 14-26
  • Ling lets Greed take over his body Episodes 27-39
  • Mustang's subordinates are reassigned far from him Episodes 27-39
  • Olivier Armstrong takes the Elrics prisoner at Briggs Episodes 27-39
  • Briggs soldiers freeze Sloth solid Episodes 27-39
  • Hawkeye learns Selim is the homunculus Pride Episodes 27-39
  • Envy is shrunk to his tiny true form and trapped in a jar Episodes 40-52
  • Ed blacks out the slums to weaken Pride Episodes 40-52
  • Mannequin soldiers awaken and devour their creators Episodes 40-52
  • Mustang traps Envy and burns him over and over Episodes 53-64
  • Izumi, Sig and the Armstrongs kill Sloth Episodes 53-64
  • Mustang is forced into human transmutation and loses his sight Episodes 53-64
  • Scar kills Bradley Episodes 53-64
  • Greed sacrifices himself to weaken Father Episodes 53-64
  • Ed trades his alchemy to bring Al back Episodes 53-64

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