Put these Fullmetal Alchemist: Brotherhood moments in the order they happen in the story, from episode 1 to 64. Flashbacks go where they fall in the timeline, not where they air. You place all 60 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from Fullmetal Alchemist: Brotherhood, and the goal is to put them in the order they happen in the story. The show has no seasons, so each card is labelled with the block of episodes that shows it, such as Episodes 1-13, and backstory told in flashback carries a · flashback tag. One moment starts on the line. Place each new card before, after or between the ones already down. A correct call reveals its spot; a miss slides the card into place and costs one of your three lives.
Flashback cards go where they fall in history, not where they air, and this story reaches back a long way: an ancient kingdom, a recent war and the brothers' own childhood all come before the opening episode. After that, the early blocks hop from town to town, while the later ones pack battle after battle into a single day, so cards from the last block bunch tightly. The cast also splits between Central, Briggs and the east for long stretches, so keep track of which group a moment follows.
Here are 28 of the 60 cards you might be dealt, with 32 more in the deck. Their values stay hidden until you place them.





























