Put these Prison Break moments in the order they happen in the story, from Michael's bank robbery to the end of the 2017 revival season. Flash-forwards go where they fall in the timeline, not where they air. You place all 56 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from Prison Break, from Michael's plan to free his brother through the 2017 revival, and your task is to put them in the order they happen in the story. The season is printed under every card, and the one scene shown years ahead of its season carries a "· flash-forward" tag. One moment begins on the line. Slot each new card before, after or between the ones already down. A good call reveals its place; a bad one still puts the card where it belongs, minus one of your three lives.
The show mostly runs in a straight line: a breakout, a manhunt, a Panamanian prison, the hunt for Scylla and finally Yemen. That helps with the big picture, but deaths, betrayals and switched loyalties pile up fast. Watch the flash-forward: it jumps four years past the Scylla finale yet still comes before the revival. Ask who is behind bars, who is on the run and who is working for the Company at that moment.
Here are 28 of the 56 cards you might be dealt, with 28 more in the deck. Their values stay hidden until you place them.





























