Put these Sons of Anarchy moments in the order they happen in the story, from the pilot to the series finale. You place all 65 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from Sons of Anarchy, and the aim is to put them in the order they happen in the story, from the pilot to the series finale. The season is printed under each card. One moment sits on the line from the start. Slot each new card before, after or between the moments already down. A good call reveals its place; a bad one still moves the card to the right spot, but it costs one of your three lives.
With seven long seasons, the same names keep turning up in very different roles. Clay, Opie, Juice and Gemma each swing between ally, victim and killer, so ask what a character knows at that point and who is wearing which patch. The club's enemies change too, from the Mayans and the Nordics to the cartels, Damon Pope and the Chinese, and several seasons each pack in a handful of deaths.
Here are 28 of the 65 cards you might be dealt, with 37 more in the deck. Their values stay hidden until you place them.





























