Order these Ryder Cups by the year each was played. You place all 44 cards on one timeline, one at a time. Three wrong guesses ends the run.
Ryder Cup matches fill this deck, each given a nickname as its title and a line underneath saying who won and where. You're ordering the matches by the year each was played. One Ryder Cup starts on the timeline with its year visible. Place each new card in a gap; get it right and the year appears, get it wrong and the match still lands in its true spot but costs one of three lives.
Venues alternate between the two sides of the Atlantic, and some courses hosted more than once, so a familiar name can belong to more than one card. Captains, comebacks and record margins in the descriptions are your best anchors. Matches described only as a comfortable win at a particular club are the hardest to place.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 28 of the 44 cards you might be dealt, with 16 more in the deck. Their values stay hidden until you place them.