Put these Battlestar Galactica moments in the order they happen in the story. Flashbacks go where they fall in the timeline, not where they air. You place all 64 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from Battlestar Galactica, and the goal is to put them in the order they happen in the story, not the order they air. The label under each card names the miniseries or the season it comes from, and a scene from earlier in the timeline carries a · flashback tag. One event sits on the line from the start. Slot every new card before, after or between the moments already down. A good call reveals where it belongs; a bad one still moves it to its proper spot, but costs one of your three lives.
Most of the fleet's journey runs forward, so the label narrows each card down, but the tagged ones need care. One reaches back thousands of years, another to the years before the Cylon attack, and a third falls inside the year-long gap on New Caprica. The two-part finale holds a long run of events of its own. Tracking who is in command, who is a Cylon and which ship is still flying helps sort the busy middle seasons.
Here are 28 of the 64 cards you might be dealt, with 36 more in the deck. Their values stay hidden until you place them.





























