Put these Squid Game moments in the order they happen in the story, from Season 1 to Season 3, following the story's own timeline. Flashbacks go where they fall in the timeline, not where they air. You place all 56 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from Squid Game, and the goal is to rebuild the order they happen in the story, from a childhood game in a chalk court to the last match on a sky high platform. A scene the show tells out of order is marked Flashback, and it belongs where it falls in the timeline. One card starts on the line. Slot each new card before, after or between the ones already down. A good call reveals its place; a bad one still moves the card to its proper spot, but costs one of your three lives.
Most of the story runs straight through two sets of games with a long gap between them, so ask which game a moment belongs to. Then think about who is still alive and who is standing next to whom: Gi-hun's allies change completely between his two trips to the island. Remember where he lives, too, from his mother's flat to a fortified hotel. The Front Man hides in plain sight for a while, so a card where someone knows his face sits later than one where nobody does.
Here are 28 of the 56 cards you might be dealt, with 28 more in the deck. Their values stay hidden until you place them.





























