Put these Walking Dead moments in the order they happen in the story, from Season 1 to Season 11. Flashbacks go where they fall in the timeline, not where they air. You place all 68 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a moment from The Walking Dead, and the goal is to rebuild the order they happen in the story, from Rick waking alone in a hospital to the fall of the Commonwealth. Nothing but the event is printed on the card, though a scene the show tells out of order is marked Flashback. One card starts on the line. Slot each new card before, after or between the ones already down. A good call reveals its place; a bad one still moves the card to its proper spot, but costs one of your three lives.
Use the group's homes as a map: the quarry camp, Hershel's farm, the prison, the road to Terminus, Alexandria, then the Commonwealth. Ask who is still breathing, since Shane, Lori, Hershel, Glenn and Carl each mark a clear before and after. Notice who leads the group and which villain they face, from the Governor to Negan to Alpha. Watch for Rick's helicopter exit and the six year jump that follows it, when Judith suddenly has a gun and a hat.
Here are 28 of the 68 cards you might be dealt, with 40 more in the deck. Their values stay hidden until you place them.





























