Trench

Put the tracks on Twenty One Pilots's Trench back in their album running order. You place all 14 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

Trench
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Put the tracks on Twenty One Pilots's Trench back in their album running order. Drag or tap it onto the line
Twenty One Pilots
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Twenty One Pilots
14
Cards
3
Lives per run
track order
Ordered by
Cards only
Card reveal

How to play the Trench track order game

The cards are songs from Trench, and you're rebuilding Twenty One Pilots' tracklist from start to end. Trench starts you off with one track on the line, its number already up. You get each new title and place it in a gap. A correct gap reveals the number. A wrong one still puts the song in its proper position, and one of three lives is gone.

Trench continues the band's lore, following an escape from a walled city ruled by bishops, and fans read it as one long story. Knowing that story helps more than knowing the singles. Most songs are dark and bass-heavy, with a few lighter moments. One-word titles abound, and they're easy to put in the wrong place.

What's in the deck

Here are 14 of the 14 cards you might be dealt. Their values stay hidden until you place them.

  • Jumpsuit
  • Levitate
  • Morph
  • My Blood
  • Chlorine
  • Smithereens
  • Neon Gravestones
  • The Hype
  • Nico And The Niners
  • Cut My Lip
  • Bandito
  • Pet Cheetah
  • Legend
  • Leave the City

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