Order by the year each famous trial reached its verdict. You place all 35 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Every card is a famous trial, from heresy hearings to celebrity courtrooms, and you put them in order by the year each reached its verdict. A short line under the name says what the case was about. The first card starts on the line, already dated. Judge where each new case belongs. Get it right and the year is entered beside it; get it wrong and the trial moves to its true spot while you forfeit one of three lives. Ten correct verdicts in a row win back a lost life.
The docket covers centuries, but it thins out early and grows crowded nearer the present, where sensational cases sit close together. Many of these were retold in films and series long afterward, which can make an old case feel fresh. The line under each name is your guide to the setting, so think about the politics and the place. Long-running cases are placed by their verdict, not by the crime.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 28 of the 35 cards you might be dealt, with 7 more in the deck. Their values stay hidden until you place them.