Blonde

Put the tracks on Frank Ocean's Blonde back in their album running order. You place all 17 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

Blonde
Placed0
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Put the tracks on Frank Ocean's Blonde back in their album running order. Drag or tap it onto the line
Frank Ocean
?
Frank Ocean
17
Cards
3
Lives per run
track order
Ordered by
Cards only
Card reveal

How the Blonde track order game works

Frank Ocean's Blonde arrives as a pile of track titles, and you're putting them back in album order. A track sits on the line at its number from the start. Each card you draw names a track, nothing more, and you choose the gap it belongs in. A right call reveals the number. A wrong call still moves the track to its correct place, but costs one of three lives.

Sparse and dreamlike, the album strips R&B down to guitar, organ and pitched vocals, with few drums and no obvious singles to grab onto. Short interludes and spoken pieces sit between the songs. One song returns as a reprise, which only tells you it comes after the original. Because the mood rarely changes, your memory of the album as a whole is the only real guide.

What's in the deck

Here are 17 of the 17 cards you might be dealt. Their values stay hidden until you place them.

  • Nikes
  • Ivy
  • Pink + White
  • Be Yourself
  • Solo
  • Skyline To
  • Self Control
  • Good Guy
  • Nights
  • Solo (Reprise)
  • Pretty Sweet
  • Facebook Story
  • Close to You
  • White Ferrari
  • Seigfried
  • Godspeed
  • Futura Free

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