Channel Orange

Put the tracks on Frank Ocean's Channel Orange back in their album running order. You place all 17 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

Channel Orange
Placed0
In a row0
Put the tracks on Frank Ocean's Channel Orange back in their album running order. Drag or tap it onto the line
Frank Ocean
?
Frank Ocean
17
Cards
3
Lives per run
track order
Ordered by
Cards only
Card reveal

How to play the Channel Orange track order game

Frank Ocean's Channel Orange is broken into its tracks, and you rebuild the album's order card by card. One track starts on the line with its number showing. Each new card shows a title and nothing else, so you weigh it against what's already placed and pick a gap. Get it right and the number appears; get it wrong and the track moves to its true slot as one of your three lives goes.

This first studio album is warm, cinematic R&B with soul, funk and psychedelic touches, and it's dotted with short interludes between the songs. Those brief pieces are easy to lose track of. One song is a long, multipart epic, though most people remember the singles first. Character sketches about wealth, drugs and love fill the gaps.

What's in the deck

Here are 17 of the 17 cards you might be dealt. Their values stay hidden until you place them.

  • Start
  • Thinkin Bout You
  • Fertilizer
  • Sierra Leone
  • Sweet Life
  • Not Just Money
  • Super Rich Kids (feat. Earl Sweatshirt)
  • Pilot Jones
  • Crack Rock
  • Pyramids
  • Lost
  • White (feat. John Mayer)
  • Monks
  • Bad Religion
  • Pink Matter (feat. André 3000)
  • Forrest Gump
  • End

More decks in Music