Night Visions

Put the tracks on Imagine Dragons's Night Visions back in their album running order. You place all 13 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

Night Visions
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Put the tracks on Imagine Dragons's Night Visions back in their album running order. Drag or tap it onto the line
Imagine Dragons
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Imagine Dragons
13
Cards
3
Lives per run
track order
Ordered by
Cards only
Card reveal

How the Night Visions track order game works

This deck is Imagine Dragons' debut album, and you're setting its songs back in the order they play. One song starts out on the line with its track number. Each new title is yours to slot into a gap. If it fits, the number shows. If it doesn't, the song still lands in its correct place and you lose one of three lives.

Night Visions introduced the band's formula: pounding drums, huge choruses and a little electronic grit. The two biggest hits are obvious anchors, but much of the album shares the same stomp, which crowds the middle of the line. Song titles are short and plain, so they don't give much away. The quieter, slower songs are the toughest calls.

What's in the deck

Here are 13 of the 13 cards you might be dealt. Their values stay hidden until you place them.

  • Radioactive
  • Tiptoe
  • It's Time
  • Demons
  • On Top of the World
  • Amsterdam
  • Hear Me
  • Every Night
  • Bleeding Out
  • Underdog
  • Nothing Left to Say / Rocks
  • Working Man
  • Fallen

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