A Fever You Can’t Sweat Out

Put the tracks on Panic! at the Disco's A Fever You Can’t Sweat Out back in their album running order. You place all 13 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.

A Fever You Can’t Sweat Out
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Put the tracks on Panic! at the Disco's A Fever You Can’t Sweat Out back in their album running order. Drag or tap it onto the line
Panic! at the Disco
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Panic! at the Disco
13
Cards
3
Lives per run
track order
Ordered by
Cards only
Card reveal

How the A Fever You Can't Sweat Out track order game works

Every card is a song from A Fever You Can't Sweat Out, the Las Vegas band's debut album, and you're restoring its running order. You begin with one track on the line, its number in view. Each new card is a title, often a very long one, and you place it in a gap. Right, and its track number appears. Wrong, and it still lands in its true spot, costing one of three lives.

The album is famous for its split: electronic dance-punk on one side, then a turn to piano, accordion and vaudeville theatrics on the other. Working out which half a song belongs to is the key move. The sentence-length titles are memorable but easy to confuse with each other. The short instrumental pieces are the ones that throw people off.

What's in the deck

Here are 13 of the 13 cards you might be dealt. Their values stay hidden until you place them.

  • Introduction
  • The Only Difference Between Martyrdom and Suicide Is Press Coverage
  • London Beckoned Songs About Money Written By Machines
  • Nails for Breakfast, Tacks for Snacks
  • Camisado
  • Time to Dance
  • Lying Is the Most Fun a Girl Can Have Without Taking Her Clothes Off
  • Intermission
  • But It's Better If You Do
  • I Write Sins Not Tragedies
  • I Constantly Thank God for Esteban
  • There's a Good Reason These Tables Are Numbered Honey, You Just Haven't Thought of It Yet
  • Build God, Then We'll Talk

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