Order by the year each service first launched, in the US or wherever it started first. You place all 34 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
These cards are the apps and sites people use to stream music, TV, movies, sports, anime and live gaming. The owner is printed under each name, and you order the cards by the year each service first launched, whether that was in the US or somewhere else first. One service starts on the line with its year showing. For each new card, pick a gap. Land it and the launch year appears; miss and the card still goes to its true place, costing one of your three lives.
Music streaming got going years before the TV and movie boom, and many services launched under another name before the brand you know. Big studios piled in with their own apps in a short burst, so the newest cards sit very close together. The owner line helps, but tech giants run several services each that launched far apart. Think about what you were watching or listening to when each app arrived.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 28 of the 34 cards you might be dealt, with 6 more in the deck. Their values stay hidden until you place them.