Order these Halo games by release year. You place all 18 cards on one timeline, one at a time. Three wrong guesses ends the run.
Each card is a Halo game: the main shooters, strategy spin-offs, twin-stick shooters, remasters, a collection and a couple of oddities. You place them by release year, with the platform or genre printed under the title. One game opens on the timeline with its year showing. Each card after that is yours to slot into a gap. A sound placement brings up the year; a wrong one still puts the game in its real place and takes one of your three lives.
The series follows Xbox from its first console to the current generation, and the platform line tracks that journey closely. Story order is a trap here, because prequels and side stories came out well after games that happen later. Anniversary remasters and spin-offs fill in between the big releases. If you remember which Xbox you played a game on, you're most of the way there.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 10 times. An average run places 7.2 cards, and 73% of all placements land in the right spot. 20% of runs place every card.
The cards players get wrong most often:
Here are 18 of the 18 cards you might be dealt. Their values stay hidden until you place them.













