Order by year of first release. You place all 39 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a game built to frighten you: survival horror, haunted-house walkers, monster chases, psychological nightmares and co-op scares with friends. The studio behind it is printed under the title, and the aim is to order the deck by the year each game was first released. One card begins on the line with its year in plain view. Pick a gap for every card after it. Place it well and the year appears; place it badly and it still drops into its rightful slot, at the price of one of three lives.
The genre has come in waves, so some stretches are crowded while others are oddly quiet. Big-budget franchises sit beside small games that went viral through streamers, and the small ones often feel newer than they are. Remakes and reboots are kept out of the way, but sequels are not, so remember the gaps between entries. A demo or teaser can count as a game here, which may surprise you.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 28 of the 39 cards you might be dealt, with 11 more in the deck. Their values stay hidden until you place them.














