Order these Kirby games by release year. You place all 27 cards on one timeline, one at a time. Three wrong guesses ends the run.
These cards are Kirby games: the main platformers plus pinball, golf, puzzle, racing and block-breaking spin-offs, remakes and enhanced ports. You order them by release year, with a short description under each title naming the platform and the twist. One game starts on the timeline with its year showing. Drop each new card into a gap. Right picks show the year; wrong picks still land in the true spot and cost one of your three lives.
Kirby has appeared on nearly every Nintendo system, and the platform in each description is your strongest clue. The Game Boy era is crowded with spin-offs released close together, often in the same stretch as a main game. Remakes and deluxe versions can sit far from their originals. Puzzle and sports spin-offs are the cards people struggle with most.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 40 times. An average run places 9 cards, and 75% of all placements land in the right spot. Only one run has ever placed every card.
The cards players get wrong most often:
The safest card is Kirby and the Forgotten Land, placed right 95% of the time.
Here are 27 of the 27 cards you might be dealt. Their values stay hidden until you place them.













