Order these Pokémon Trading Card Game sets by their release date. You place all 34 cards on one timeline, one at a time. Three wrong guesses ends the run.
These cards are Pokémon Trading Card Game expansions, and you put them in order by release date. Each card shows only the set's name. One set begins on the timeline with its date visible. For each new card, pick a gap among the sets already down. A correct pick reveals the release date; an incorrect one still places the set where it really goes and costs you one of three lives.
The deck covers the game's English releases from the original craze through the e-Reader experiments and the EX run to the current era. Many sets are named after the video games they launched alongside, which gives you anchors, and the subsets hide in the gaps between them. The early sets are bunched tightly together, while the later ones are sampled more sparsely. Collectors who stepped away for a while will find the middle stretch the hardest.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in exact air dates, and they shuffle into a single timeline together.
This deck has been played 51 times. An average run places 6.9 cards, and 70% of all placements land in the right spot. Only one run has ever placed every card.
The cards players get wrong most often:
The safest card is Black & White, placed right every time it has come up.
Here are 28 of the 34 cards you might be dealt, with 6 more in the deck. Their values stay hidden until you place them.













