Order the mainline Dragon Quest games by the year each first released in Japan. You place all 11 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Every card is a mainline Dragon Quest game, and you place them by the year each first released in Japan. Only the title is printed. One game begins on the timeline with its year showing. Put each new card in a gap. If you're right the year appears, and if you're wrong the game still goes to its true spot and costs one of three lives.
The early games arrived in quick succession on Nintendo's first home console, while later entries came after long waits on newer hardware. Western releases often lagged well behind or arrived under a different series name, so go by the Japanese launch. One numbered entry is an online game that many Western players never saw. Knowing which console each game lived on is the best way to keep your lives.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
Here are 11 of the 11 cards you might be dealt. Their values stay hidden until you place them.









