Order the Mario Kart games by the year each first released. You place all 11 cards on one timeline, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a Mario Kart game, one per console or format, and you order them by first release year. Only the title is printed. The line starts with one game already placed and dated. Place each new card into a gap. Put it in the right gap and you get the year; when you're wrong, the game still lands in its true place and you lose one of your three lives.
Most titles hint at their console, so knowing Nintendo's hardware history gets you most of the way. The numbers in the names don't all count the same thing, so don't treat them as a sequence. Handheld entries are the slippery ones, since they arrived between home console games. A mobile game and a deluxe re-release add a couple of curveballs.
Want a longer game? On the deck tree you can tick this deck alongside any other one measured in release years and dates, and they shuffle into a single timeline together.
This deck has been played 62 times. An average run places 8.6 cards, and 89% of all placements land in the right spot. 82% of runs place every card.
The cards players get wrong most often:
The safest card is Mario Kart World, placed right 98% of the time.
Here are 11 of the 11 cards you might be dealt. Their values stay hidden until you place them.










