Metroid timeline

Order the Metroid games by Samus’s own chronology — the canonical story order, not the order they were released. Place all 10 cards on one timeline, one at a time — three wrong guesses and the run is over.

Metroid timeline
Placed0
In a row0
Order the Metroid games by Samus’s own chronology — the canonical story order, not the order they were released. Drag or tap it onto the line
Metroid
?
Metroid
10
Cards
3
Lives per run
story order
Ordered by
Cards only
Card reveal

How Metroid timeline is played

Every card in this deck carries a hidden value on the same scale — story order — and the run is one long sorting problem. The first card is dealt face up. Each card after it goes into the gap where you think it belongs, and the value only shows once it lands. Get it wrong three times and the run ends with whatever you had placed.

This deck can also be shuffled together with any other deck measured in story order — tick several on the deck tree to build one longer timeline out of them.

What's in the deck

10 of the 10 cards you could be dealt. The values stay hidden until you place them.

  • Metroid / Zero Mission Planet Zebes
  • Metroid Prime Tallon IV
  • Metroid Prime: Hunters Alimbic Cluster
  • Metroid Prime 2: Echoes Aether
  • Metroid Prime 3: Corruption Norion
  • Metroid II / Samus Returns SR388
  • Super Metroid Planet Zebes
  • Metroid: Other M the Bottle Ship
  • Metroid Fusion the BSL station
  • Metroid Dread planet ZDR

More decks in Play