Order the levels of the original Crash Bandicoot the way you play through the three islands. You place all 30 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
Each card is a level from the original Crash Bandicoot, boss fights included, and you order them the way you play across the three islands. Only the level's name is printed. One level begins on the line with its place showing. Drop each new card into a gap. A right call reveals its position, and a wrong one moves it to its true spot and costs you one of three lives.
The islands take you through beaches, jungle ruins, rope bridges over chasms, industrial plants and a fortress. Boss fights mark the ends of each stretch, which gives you handy dividers. Level names often describe what happens, and similar ideas return later in tougher forms, so a familiar theme doesn't pin a level down. The middle island is where most people get lost.
Here are 28 of the 30 cards you might be dealt, with 2 more in the deck. Their values stay hidden until you place them.







