Order the main levels of Geometry Dash the way they’re listed in the game, from Stereo Madness to Fingerdash. You place all 21 cards in the right order, one at a time. You start with three lives, and ten right in a row wins a lost one back.
These cards are the main levels of Geometry Dash, and you put them in the order the game lists them. Each card is just a level name. One level starts on the line with its position showing. Each new card needs a gap. A right choice reveals its place in the list, and a wrong one still files it in its true spot and costs one of your three lives.
Difficulty broadly climbs through the list, from gentle openers to brutal demons, with a few easier levels slipped in among the harder ones. The list grew over several updates, so the newest levels sit at the end. Sequels and similarly named tracks look like neighbors but aren't always. If you remember which levels gave you the most trouble, you're well placed.
This deck has been played 28 times. An average run places 13.5 cards, and 86% of all placements land in the right spot. 46% of runs place every card.
The cards players get wrong most often:
The safest card is Fingerdash, placed right every time it has come up.
Here are 21 of the 21 cards you might be dealt. Their values stay hidden until you place them.








